Mar 07, 2008, 09:30 AM // 09:30
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#1
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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New Ranger Update Discussion
Quote:
Originally Posted by GuildWiki
Ranger
Crippling Shot: increased recharge time to 2 seconds.
Hunter's Shot: decreased activation time to 1 second.
Pin Down: decreased recharge time to 8 seconds.
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hunter's shot now viable? pin down... now..eeerrr.. okish? cripshot minorly crippled?
Discuss!
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Mar 07, 2008, 09:45 AM // 09:45
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#2
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Krytan Explorer
Join Date: Jan 2008
Location: Island of Undisclosed Location
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izzy is working overtime
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Mar 07, 2008, 10:40 AM // 10:40
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#3
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Nothing overly interesting, might start running BA with Pin down in AB now tho =]
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Mar 07, 2008, 11:07 AM // 11:07
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#4
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Quote:
Originally Posted by Stormlord Alex
Nothing overly interesting, might start running BA with Pin down in AB now tho =]
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was thinking the same thing, cept with BHA. yay for wammos endlessly hobbling after me!
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Mar 07, 2008, 12:12 PM // 12:12
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#5
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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/sarcasm on
ZOMG!!!!!1!!11!!!!
*insert long rant about nerf here*
/sarcasm off
The buffed one makes them a little bit more interesting and the nerf is nothing to cry about.
Wont in any way change my play style.
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Mar 07, 2008, 01:53 PM // 13:53
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#6
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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I can't see the nerf to crip shot being anything significant, but then again, why? What great imbalance was Izzy fixing there?
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Mar 07, 2008, 02:03 PM // 14:03
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#7
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Random cripshot spam? I realize it's elite, but still, a cripple that can be auto covered and shot over a long distance, at that recharge time? 2 seconds is still a little spamming, but It's better now, Imo.
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Mar 07, 2008, 03:30 PM // 15:30
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#8
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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I already had Pin Down on my bar to give me a snare to go with BHA in my build, so I was happy to see that buff. (and it's noticable, but not overwhelming) Cripshots change doesn't matter to me because I didn't spam it.
The one that puzzles me is Hunter's Shot....the same activation changes they did to some ranger skills a few weeks back was confusing to me too for the same reason..... I can't tell if they buffed it or not, I never noticed acivation time on those before (of course never really used hunters very much)....so before the change this skill used to actually be worse? (wow)
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Mar 07, 2008, 04:07 PM // 16:07
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#9
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Emo Goth Italics
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Cripshot nerf....ah well, it's still super-ultra-awesome powerfultacular.
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Mar 07, 2008, 05:24 PM // 17:24
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#10
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by pygar
The one that puzzles me is Hunter's Shot....the same activation changes they did to some ranger skills a few weeks back was confusing to me too for the same reason..... I can't tell if they buffed it or not, I never noticed acivation time on those before (of course never really used hunters very much)....so before the change this skill used to actually be worse? (wow)
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The fastest bows have attack speeds of 2 seconds - all these 1 second activation attacks basically fire twice as fast as a normal shot, for what it's worth. Easier to peg people with bleeding now with Hunter's, I guess.
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Mar 07, 2008, 05:28 PM // 17:28
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#11
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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Reckon we came through that update rather well,
2 buffs and a minor nerf, not bad
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Mar 07, 2008, 05:41 PM // 17:41
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#12
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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Quote:
Originally Posted by Stormlord Alex
The fastest bows have attack speeds of 2 seconds - all these 1 second activation attacks basically fire twice as fast as a normal shot, for what it's worth. Easier to peg people with bleeding now with Hunter's, I guess.
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ah, I think I see...
Bow Attacks that don't show an activation are really 2 second activations. So now Hunters shot might be cool for all rangers looking for a cheap but effective attack, instead of just level 7 rangers that don't have better skills to choose from. Now it's just too bad that Hunter's isn't a more sure way to get bleeding when there are plenty of ways to get bleeding easier. (MM w/ Jagged Bones or Shambling Horrors for instance)
Looking at the "big picture" with this skill update, Degen and conditions are going to be even more prominent than before...be interesting to see how it all plays out in the next few weeks.
Last edited by pygar; Mar 07, 2008 at 05:45 PM // 17:45..
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Mar 07, 2008, 08:50 PM // 20:50
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#13
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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I guess the buff to Hunter's is to reflect its functionality, it needed to fire faster as it needs to hit a moving target to make them bleed, and thats a lot easier with a faster fire rate.
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Mar 07, 2008, 08:58 PM // 20:58
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#14
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Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
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Looks like the meta will be shifting to pressure again
Though I'm liking the hunter's shot buff, always liked the skill.
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Mar 07, 2008, 09:23 PM // 21:23
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#15
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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hunter's shot was a staple on my AB cripshot bar, before sloth hunter's shot and its haha-i-headshotted-ur-face action came along.
the faster activation really doesn't help it that much. after all, it's quite rare to find a target that's standing still.
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Mar 07, 2008, 10:06 PM // 22:06
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#16
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Quote:
Originally Posted by moriz
after all, it's quite rare to find a target that's standing still.
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If you ask politly maybe they will .
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Mar 10, 2008, 06:55 PM // 18:55
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#17
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Ascalonian Squire
Join Date: Aug 2007
Guild: Fellows of Mythgar
Profession: E/
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Quote:
Originally Posted by Miska Bow
If you ask politly maybe they will .
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"Hold still dang it, I am trying to kill you!"
or
"Could you please take two steps to the right, my view is obstructed and I am trying to kill you, thank you very much"
wonder what they would do, I bet they would pause for a moment out of shock.
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Mar 12, 2008, 01:35 AM // 01:35
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#18
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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The 2 second adjustment to cripshot doesn't seem to do much except preventing spam-happy fools from hitting every target within range. It's still ridiculously powerful.
Don't care much about hunter's.
Pindown I actually find interesting. An 8 second recharge makes this skill worth trying out. I've been using this in AB recently and have found it pretty useful. I might keep it as a staple.
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Mar 13, 2008, 12:09 AM // 00:09
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#20
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Gaile said Hunter's was buffed to make it comparable to Screaming Shot.
Cripshot nerf = meh
Pin Down Buff = *hobble hobble hobble* very fun in AB.
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